Click here for the 1920x1080 version

Click here for the 1920x1080 version

Click here for the 1920x1080 version

Click here for the 1920x1080 version

Click here for the 1920x1080 version

Click here for the 1920x1080 version

Click here for the 1920x1080 version

Description

In order to improve my hard surface sculpting abilities inside ZBrush, the whole asset has been sculpted with ZBrush and then retopologized with Maya.

Softwares Used

ZBrush 4R4, Maya 2013, PS CS6, nDo2, Marmoset